Garyjayuk I'm pretty sure the builtin flashlight should work with V1.19.
It should work with ww2 room and segments. (not scifi with shaders)
What script are you using for the "flashlight"? Does it look like this..?
;Artificial Intelligence Script
;Header
desc = FlashLight
;This version goes on a trigger zone
;Triggers
:State=0:FlashLightRange=250
:State=0:FlashLightRed=228
:State=0:FlashLightGreen=204
:State=0:FlashLightBlue=23,State=1
:State=1,KeyPressed=33 1:FlashLight=1,State=2,Sound=AudioBank\Switches\Click.wav
:State=2,KeyPressed=33 0:State=3
:State=3,KeyPressed=33 1:FlashLight=0,State=4,Sound=AudioBank\Switches\Click.wav
:State=4,KeyPressed=33 0:State=1
;End of Script
My games never have bugs. They just develop random features..
Lots and lots of random features...