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DarkBASIC Professional Discussion / [ Dark Imposters ] How to assign shader?

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Brightside_
10
Years of Service
User Offline
Joined: 27th Oct 2013
Location:
Posted: 28th Nov 2015 15:36
Hi!
Imposter group object use fog and Z-depth so it is 3d object anyway.So how can I assign shader to it?
Morcilla
21
Years of Service
User Offline
Joined: 1st Dec 2002
Location: Spain
Posted: 30th Nov 2015 15:55
I think this cannot be done.
For me, it was one of the reasons to put Dark Imposters down. Only full screen shaders will take effect over them.

Please read more details here, I asked the same question:

https://forum.thegamecreators.com/thread/184148?page=3
Brightside_
10
Years of Service
User Offline
Joined: 27th Oct 2013
Location:
Posted: 30th Nov 2015 16:52
From thread I get that you cannot apply any shader anyway.
Quote: "I can confirm that full screen shaders work, all the ones I have tried so far anyway."

Also I can get how to apply full screen shaders on them.You even cant get object id of imposter group

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