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AppGameKit/AppGameKit Studio Showcase / Fruit Machine Simulator

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shadey
9
Years of Service
User Offline
Joined: 25th Jan 2010
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Posted: 18th Jan 2016 02:44 Edited at: 18th Jan 2016 02:46


The Beginnings of a fruit machine simulator, about 9 days work, between bouts of angina..lol

Some of the look may change as I concentrated first on getting everything ticking away!

Only 3 nudges so far, need to add holds and stuff, High/Low gamble and possibly features
It plays a lot smoother than the video indicates, probably low light and shakey hand did not help!
Hail to the king, baby!

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