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FPSC Classic Models and Media / Surreal Moon - Simple & Low Poly

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ncmako
7
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 21st Feb 2016 13:15
I needed a "moon effect" for a night scene and made this low poly moon. It turned out fairly well
so I thought I'd share it. Very simple sphere & texture. Also made a "night cloud" to place near
or around the "moon". Placing lights just where you want them gives very nice surreal effects.
Made two "moons" one static and one dynamic (dynamic one meant only for using dynamic shaders
but has other possibilities)




Play with the scale settings, lighting and height to get the effect you want.
The "moon clouds" like having low lighting under them, not over. If anything
is amiss let me know.
Have fun, best
My games never have bugs. They just develop random features..
Lots and lots of random features...

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seppgirty
FPSC Developer
10
Years of Service
User Offline
Joined: 3rd Jul 2009
Location: pittsburgh, pa.
Posted: 21st Feb 2016 14:59
Nice screenshots. A simple detail but adds a nice realism to the scene. Thanks for sharing.
gamer, lover, filmmaker
xplosys
13
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 22nd Feb 2016 03:45
So... this moon can move in real time with scripting?
If you could travel faster than the speed of light and you want to the moon, when you got there would you see yourself coming?
ncmako
7
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 22nd Feb 2016 23:56
Thanks Seppgirty

@xplosys
Quote: " this moon can move in real time with scripting?"

I can't see why not. The dynamic one is just for using "dynamic" shaders, but one
could turn it into a "character" and even follow a waypoint ??? (maybe)
Do you have something in mind ?
My games never have bugs. They just develop random features..
Lots and lots of random features...
BlackFox
FPSC Master
11
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 23rd Feb 2016 05:57
Quote: "Obi Wan Kenobi: That's no moon…it's a space station.
Han: It's too big to be a space station.
Luke: I have a very bad feeling about this."




Nice work. Yes, it can be made to "move". Just need to add the "ischaracter=1" to the FPE, make sure it is dynamic, and voila.

There\'s no problem that can\'t be solved without applying a little scripting.

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