Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers AppGameKit Corner / 2D Physic Help

Author
Message
2D Analyst
AGK Developer
15
Years of Service
User Offline
Joined: 2nd May 2004
Location:
Posted: 28th Mar 2016 00:29
I'm not quite sure how to use the 2d physics commands to make an object fall.

Example: A crazy person running toward a cliff and falls. How can I accomplish this? Below is my WIP progress code, where I would like to apply the falling physics on a fruit.

Basically, I want the conveyor belt moves the fruit and then the fruit should fall after it's no longer on the conveyor belt.


2D Analyst
AGK Developer
15
Years of Service
User Offline
Joined: 2nd May 2004
Location:
Posted: 28th Mar 2016 01:31
Nevermind, I figured it out. Both objects need to have physics turn on!!

Sorry for the double post...I can't seem to delete the original one?

Login to post a reply

Server time is: 2019-11-17 14:55:20
Your offset time is: 2019-11-17 14:55:20