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DarkBASIC Professional Discussion / DB Pro and Cinema 4D

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Message
cmpfrance
17
Years of Service
User Offline
Joined: 14th Sep 2002
Location:
Posted: 15th Sep 2002 01:23
Hi,

DB Pro seems to be rejecting Cinema 4D's files when exporting to 3DS.
Does anyone have the solution? I use C4D XL7, and it makes 3DS v. 4 files.

Seb.
Richard Davey
Retired Moderator
17
Years of Service
User Offline
Joined: 30th Apr 2002
Location: On the Jupiter Probe
Posted: 15th Sep 2002 12:02
Strange, that's what I use. I have trouble with C4D's .X files, but not with it's 3DS ones. Send me an example model that doesn't work for you and I'll test it out.

Cheers,

Rich

"Gentlemen, we are about to short-circuit the Universe!"
DB Team / Atari ST / DarkForge / Retro Gaming
MrTAToad
17
Years of Service
User Offline
Joined: 26th Aug 2002
Location: United Kingdom
Posted: 15th Sep 2002 23:03
I finally figured how to export a valid .X from Cinema 4D XL7 (the Generate Mesh option needs to be deactivated). However, it too wont export a valid .3DS

Yes, I really am THAT good...
cmpfrance
17
Years of Service
User Offline
Joined: 14th Sep 2002
Location:
Posted: 16th Sep 2002 01:40
And HOW do you export a valid X file?? I still have problems with textures - I can have only one external texture file (I tried with BMP and JPG files).

Seb.

MrTAToad
17
Years of Service
User Offline
Joined: 26th Aug 2002
Location: United Kingdom
Posted: 16th Sep 2002 12:25
In Cinema 4D XL7, if you go into the Import/Export options, switch the Generate Mesh option off, and then export the file.

No textures are exported (I believe those have to be loaded and attached in your program)

Yes, I really am THAT good...

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