Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers AppGameKit Corner / 3D Model and Animation from Blender

Author
Message
gamergod88
3
Years of Service
User Offline
Joined: 28th Apr 2016
Location:
Posted: 2nd May 2016 22:26
How do I export a model and it's animation from Blender and use it in AppGameKit? Much thanks!
gamergod88
3
Years of Service
User Offline
Joined: 28th Apr 2016
Location:
Posted: 2nd May 2016 22:42
Also, please give me more than "LoadObjectWithChildren." I am doing that, but animations, bones, and the model don't load correctly.
Thestroyer
3
Years of Service
User Offline
Joined: 14th May 2016
Location:
Posted: 24th May 2016 17:15 Edited at: 24th May 2016 20:56
To export the kind of file that is supported best in AppGameKit you have to go to user prefferences in blender and turn import export direct X format on. Then you can load the files in agk with LoadObject or LoadObjectWithChildren. The bones of the object you can find with GetObjectBone. If that doesn't work you have to check while exporting you check 'export animations' and 'export bones'.

Login to post a reply

Server time is: 2019-11-12 18:26:32
Your offset time is: 2019-11-12 18:26:32