Mriganka
Quote: "make a head bobbing script"
Yes, have something that might work for you I did some time ago.
I know the "plrwobble" effect is more of a "wobble" so I used "plrcamoffset"
for this one...
:always:plrcamoffseton=1
:state=0:state=1,plrcamoffsety=0
:state=1,keypressed=17 0:state=6
:state=1,keypressed=17 1:state=2
:state=2:etimerstart,state=3
:state=3,etimergreater=25:plrcamoffsety=-1
:state=3,etimergreater=50:plrcamoffsety=-2
:state=3,etimergreater=75:plrcamoffsety=-3
:state=3,etimergreater=100:plrcamoffsety=-4
:state=3,etimergreater=125:plrcamoffsety=-5
:state=3,etimergreater=150:plrcamoffsety=-6
:state=3,etimergreater=175:plrcamoffsety=-7
:state=3,etimergreater=200:plrcamoffsety=-8
:state=3,etimergreater=225:plrcamoffsety=-9
:state=3,etimergreater=250:plrcamoffsety=-10
:state=3,etimergreater=300:state=4
:state=4:etimerstart,state=5
:state=5,etimergreater=25:plrcamoffsety=-9
:state=5,etimergreater=50:plrcamoffsety=-8
:state=5,etimergreater=75:plrcamoffsety=-7
:state=5,etimergreater=100:plrcamoffsety=-6
:state=5,etimergreater=125:plrcamoffsety=-5
:state=5,etimergreater=150:plrcamoffsety=-4
:state=5,etimergreater=175:plrcamoffsety=-3
:state=5,etimergreater=200:plrcamoffsety=-2
:state=5,etimergreater=225:plrcamoffsety=-1
:state=5,etimergreater=250:plrcamoffsety=0
:state=5,etimergreater=300:state=6
:state=6:keypressed=17 1,state=1
Player has a "head bobbing" effect when walk key is pressed. You can easily
adjust "bobbing", open script and change offset values.
best
My games never have bugs. They just develop random features..
Lots and lots of random features...