Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Program Announcements / MasterMind Code Breaking Game (school project in DBP)

Author
Message
Derek Darkly
6
Years of Service
User Offline
Joined: 22nd Sep 2011
Location: Whats Our Vector, Victor?
Posted: 24th May 2016 15:11 Edited at: 24th May 2016 15:27
A variation of a very old board game, my son and I worked for a week on this for his sophomore math class project. We didn't spend a lot of time on the graphics, but we worked diligently on the logic. The result is a playable game that is reasonably challenging in easy mode, and quite a brain-teaser in hard mode.

We designed easy mode with 8 color pegs and a 4-color code, while hard mode has 16 color choices with a 6-color code. The player gets 10 guesses, and hints are provided with red and white pegs. For more info, a "How To Play" text file is included.

Enjoy!

Send your parents to noisy sprite demo hell... enter the D-Zone

Attachments

Login to view attachments
Derek Darkly
6
Years of Service
User Offline
Joined: 22nd Sep 2011
Location: Whats Our Vector, Victor?
Posted: 24th May 2016 15:26
(photo attachment)
Send your parents to noisy sprite demo hell... enter the D-Zone

Attachments

Login to view attachments
Derek Darkly
6
Years of Service
User Offline
Joined: 22nd Sep 2011
Location: Whats Our Vector, Victor?
Posted: 27th May 2016 23:24
By the way, if anyone solves the hard mode, I'd like to hear about your strategy. It kicks my tail every time!
Send your parents to noisy sprite demo hell... enter the D-Zone

Login to post a reply

Server time is: 2018-02-18 05:17:34
Your offset time is: 2018-02-18 05:17:34