Sorry, I thought I did upload the image (maybe forgot to press the button upload ), but it is not with that message, sorry for that.
I will zip it and add it with this one again. The blender version is one of the latest 2.77.
this is the basic code to see it turn and being 'semi'-transparant.
Just painted it red in agk2.
SetWindowTitle( "Brander" )
SetWindowSize( 1024, 768, 0 )
// set display properties
SetVirtualResolution( 1024, 768 )
SetOrientationAllowed( 1, 1, 1, 1 )
LoadObject(1, "3d/brander1blend.obj")
SetObjectColor(1,255,0,0,255)
do
a#=a#+0.1
SetObjectRotation(1,a#,a#,a#)
Print( ScreenFPS() )
Sync()
loop
The blender file etc is in the zip file.
It was exported as obj and as 3ds. both do the same. I also had something like this with blender when a uv-map was show insideout some time ago. But that was fixed by using an onther program.
So it would not be that hard to use blender?
Greetings.