@ Everyone Black Ice Mod Hud update from V7.0 on..
Black Ice Mod v7.0 now uses a HD resolution (1280x720) which means you will need to make a minor change to your game scripts for HUD's.
This is only required for full screen HUD's i.e. any HUD which uses a 1024x768 texture resolution by default.
Instead of using the old fixed HUDSIZEX=X and HUDSIZEY=X commands we have replaced these with global HUDGLOBALX and HUDGLOBALY commands so they scale dynamically.
- Here is an example of a HUD used in the setuplevel.ini file:
:state=0:hudreset,hudx=50,hudy=50,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\fader.tga,hudhide=1,hudtype=3,hudmake=internal
- Using the new global HUD commands it should look like this:
:state=0:hudreset,hudx=50,hudy=50,hudglobalx,hudglobaly,hudimage=gamecore\huds\fader.tga,hudhide=1,hudtype=3,hudmake=internal
The old way may have worked for awhile, but may need to use new hud commands hudglobalx & hudglobaly ?
@arrojar entidad Your second hud on the right looks fantasic
@ seppgirty I opened your games "setuplevel.ini" and found this for the "eyehud"
:state=0:hudreset,hudx=50,hudy=50,hudsizex=gdisplaywidth,hudsizey=gdisplayheight,hudimage=gamecore\huds\fader.tga,hudhide=1,hudtype=3,hudmake=internal
What is "gdisplaywidth or gdisplayheight" ?
Mine are usually like this...
:state=0:hudreset,hudx=50,hudy=50,hudsizex=1280,hudsizey=720,hudimage=gamecore\huds\fader.tga,hudhide=1,hudtype=3,hudmake=internal
My games never have bugs. They just develop random features..
Lots and lots of random features...