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FPSC Classic Product Chat / Kshatriya Prologue Setpiece Tutorial

Author
Message
Bugsy
15
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 4th Nov 2016 02:16


the video is pretty self explanitory. remember when animating: 100 units is one segment!
Hire Me! I model, animate, cook, clean, and texture!
Mr Love
18
Years of Service
User Offline
Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 4th Nov 2016 07:26
You really are a master of animation Bugsy!
s4real
VIP Member
17
Years of Service
User Offline
Joined: 22nd Jul 2006
Location:
Posted: 4th Nov 2016 13:40
Nice work as always Bugsy, I'm sure this will help many people.

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Wolf
16
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 4th Nov 2016 22:24
Pretty rad!

I think I download the audio of that and have it play as a radio transmission in one of my games
\"If the mods didn’t see it, I didn’t do it!\" - Rick Bamber
seppgirty
FPSC Developer
14
Years of Service
User Offline
Joined: 3rd Jul 2009
Location: pittsburgh, pa.
Posted: 4th Nov 2016 22:34
That was some great thinking there Bugsy. Could you do something like that with paths?
gamer, lover, filmmaker
ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 5th Nov 2016 08:05
Bugsy Awesome work. Thank you for doing this. Had thought many times if this method would be possible to tell a quick story line, and watching this it shows it is.
Thank you and great work.
My games never have bugs. They just develop random features..
Lots and lots of random features...
Nomad Soul
Moderator
17
Years of Service
User Offline
Joined: 9th Jan 2007
Location: United Kingdom
Posted: 12th Dec 2016 16:19
This is amazing stuff. Shame I can't animate well enough to take advantage of it

Another video tutorial for animating the NPC and exporting / importing into FPSC would be awseome.

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