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Code Snippets / Ultimate Cleanup Function

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indi
21
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 15th Dec 2003 02:21
This function is best used when exiting your program and
will clean it all up neatly for you.

Northern Fist
20
Years of Service
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Joined: 23rd Sep 2003
Location:
Posted: 15th Dec 2003 06:07
Awesome... Yes, this would save alot of time...

"Power, precision, and don't forget about speed. If you practice everyday with these things in mind... you begin to develope A FIGHTING MODE." - Fist of Legend (Jet Li)
OSX Using Happy Dude
20
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 15th Dec 2003 11:21
Ummm - the maximum number of objects is something around $37FFFFF (dont have my notes so I dont have the exact figure). However, it is somewhat over the 3 million mark.


Did you bring the cloak of invisibility ? Oh damn, I left it in the bag of forgetfulness...
John H
Retired Moderator
21
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 15th Dec 2003 15:39
Then I guess someone could add to the function for another object delete section if they had to

Nice Indi - I always do this,,,,only without a function

RPGamer


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Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 19th Dec 2003 10:22
I thought the maximum number of objects was 65k something.
TKF15H
20
Years of Service
User Offline
Joined: 20th Jul 2003
Location: Rio de Janeiro
Posted: 20th Dec 2003 04:07
the maximum number of objects is 65,535. Unless some patch raised that number without warning...

Morfy's Law - Enythink thet ken go rong willll.
Cole's Law - Thinly sliced cabbage.
indi
21
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 21st Dec 2003 11:19
that limit is only correct using classic DB and not Pro.

If santa wasnt coming I would say something naughty
OSX Using Happy Dude
20
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 21st Dec 2003 12:00 Edited at: 21st Dec 2003 12:00
Indeed - its around 3 million or so (could be more with objects as, with sprites, some of the ranges are used internally).


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