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AppGameKit/AppGameKit Studio Showcase / SkeletonFPS Source Code

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yutanicorp
7
Years of Service
User Offline
Joined: 25th Jul 2016
Location:
Posted: 24th Nov 2016 17:08 Edited at: 25th Nov 2016 04:22
After a long hiatus the fps engine i was working on is finally done. @ https://forum.thegamecreators.com/thread/217626

The source code has been released under the GPL. You are free to use as long as you share the modded source code as well. enjoy

SOURCE CODE:
https://github.com/creamcast/SkeletonFPS

DEMO VIDEO:
[video=http://www.youtube.com/watch?v=6mdRX6p5UFM]http://www.youtube.com/watch?v=6mdRX6p5UFM[/video]

HTML5 DEMO:
https://rawgit.com/creamcast/SkeletonFPS/master/HTML5/RPG.html

There is also a guidebook avaliable explaining the inner workings and the code.
Download: https://github.com/creamcast/SkeletonFPS/blob/master/fpsengine32.epub
RickV
TGC Development Director
23
Years of Service
User Offline
Joined: 27th Apr 2000
Location: United Kingdom
Posted: 5th Jan 2017 21:48
Nice work! I have awarded you with an AppGameKit Developer badge.

I hope you can keep improving your app!

Rick
Development Director
TGC Team
Xaby
FPSC Reloaded TGC Backer
16
Years of Service
User Offline
Joined: 17th Apr 2007
Location: Berlin
Posted: 9th Jan 2017 14:13
@yutanicorp

maybe fpsengine32.ebup would be nice to have also as PDF-Download

also a Demo-Scene oder Demo-Level would be nice. After downloading the GitHub-Master and opening the RPG.agk I compiled and started the game/program, but I don't know, what to do. Clicking the button in the mittle shows a black screen. Choosing "Level 07" and then pressing the button results in a HUD, and I am dying. So maybe your demo-levels are not loaded right. I also don't understand how to put seleced meshes in a new room (Level, Slot). Maybe Text on Buttons would help, and a preselected demo-level. It's nearly the same feeling with the HTML5 thing online. Don't know how to play or create something.

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