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Newcomers AppGameKit Corner / 4D Experience

Author
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damothegreat
User Banned
Posted: 23rd Dec 2016 22:05 Edited at: 29th Jan 2017 20:12
GarBenjamin
AGK Developer
7
Years of Service
User Offline
Joined: 30th Nov 2016
Location: USA
Posted: 24th Dec 2016 07:52
Sounds interesting! Looking forward to seeing it.
TI/994a (BASIC) -> C64 (BASIC/PASCAL/ASM/Others) -> Amiga (AMOS/BLITZ/ASM/C/Gamesmith) -> DOS (C/C++/Allegro) -> Windows (C++/C#/Monkey X/GL Basic/Unity/Others)
damothegreat
User Banned
Posted: 24th Dec 2016 16:12 Edited at: 29th Jan 2017 20:12
askewd
7
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User Offline
Joined: 29th Dec 2016
Location:
Posted: 29th Dec 2016 12:39
Hi! I just would like to ask a newbie type question regarding copying and pasting code from this forum.

When i copy code, such as in the above, and paste it into the AppGameKit IDE, there are solid red blocks everywhere and the program won't run. I assume i am doing something wrong.

What is the correct way of importing the code pasted from these forums please?

Thanks
DALE
GarBenjamin
AGK Developer
7
Years of Service
User Offline
Joined: 30th Nov 2016
Location: USA
Posted: 29th Dec 2016 15:14
I checked it out. It is an interesting little "toy". I guess the 4D comes from being able to modify the geometry points in real time?

I'd be more interested to see this turned into a sort of vector-like (Elite) 3D shmup.
TI/994a (BASIC) -> C64 (BASIC/PASCAL/ASM/Others) -> Amiga (AMOS/BLITZ/ASM/C/Gamesmith) -> DOS (C/C++/Allegro) -> Windows (C++/C#/Monkey X/GL Basic/Unity/Others)
damothegreat
User Banned
Posted: 29th Dec 2016 15:38 Edited at: 29th Jan 2017 20:12
damothegreat
User Banned
Posted: 29th Dec 2016 15:44 Edited at: 29th Jan 2017 20:13
askewd
7
Years of Service
User Offline
Joined: 29th Dec 2016
Location:
Posted: 29th Dec 2016 19:06
Thanks Damo ... The problem isn't the copy & pasting... it's that when i have pasted, it's filled with red blocks and wont run.

A screen grab will explain better than my words:

please check imaged attached ( or link here if you can't see it: https://my.pcloud.com/publink/show?code=XZ9vaxZ3yxRpa1j6dk2MxgnOceJpYPq3DAX )

(you can also probably see my blocky text issue here)

Thanks
Dale

ps. is there a post PREVIEW option on this forum ?



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damothegreat
User Banned
Posted: 29th Dec 2016 20:34 Edited at: 29th Jan 2017 20:13
GarBenjamin
AGK Developer
7
Years of Service
User Offline
Joined: 30th Nov 2016
Location: USA
Posted: 29th Dec 2016 21:31
@damo that sounds like an interesting game idea! Are you starting on it?
TI/994a (BASIC) -> C64 (BASIC/PASCAL/ASM/Others) -> Amiga (AMOS/BLITZ/ASM/C/Gamesmith) -> DOS (C/C++/Allegro) -> Windows (C++/C#/Monkey X/GL Basic/Unity/Others)
damothegreat
User Banned
Posted: 29th Dec 2016 21:42 Edited at: 29th Jan 2017 20:13
damothegreat
User Banned
Posted: 29th Dec 2016 21:57 Edited at: 29th Jan 2017 20:13

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