Hello everybody.
I was trying to increase the size of the skybox in Advanced Lighting.
I was trying to create a sky, so I called Sky_Create() , set the texture, and update it.
But it seems that the 'sky' is actually as skybox object, and has a radius of about ~10000.
Any object past that range will not be visible.
How to change the radius of the skybox?
I went through the commands, but there are no commands for skybox radius?
I also tried to change some parameters on skybox scaling in 'AL_Sky.dba' , but it just won't appear right...
OR
Is there any way to make an object to NOT respond to Advanced Lighting fog?
If there is such a way, I can just use my own box as the sky instead.
Thanks in advance