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FPSC Classic Product Chat / What is the best way to make realistic snowfall?

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Mr Love
13
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Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 13th Mar 2017 23:32
I want it to snowing in the whole map. What is the best way to make snowfall in big areas? (I want it to look realistic)

A little picture from level2:

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Rachael
2
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Joined: 11th May 2016
Playing: FPSC
Posted: 14th Mar 2017 21:30
Does FPSC have particle effects? That would probably be the least resource-intensive method.
"I set fire to the rain..."
Mr Love
13
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Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 14th Mar 2017 22:56
Yea, that wourld be using post-process shaders, but it looks weird when looking up and down. decals is probably the best looking way.. By the way, is it You on the photo?

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KingMassen
1
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Joined: 23rd Dec 2016
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Posted: 15th Mar 2017 14:49
That game looks good ....
ncmako
6
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 16th Mar 2017 10:38
@ Mr Love Your screen shots look great
Have you thought of trying an animated "hud" type of snow?
My games never have bugs. They just develop random features..
Lots and lots of random features...
Mr Love
13
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Playing: MAFIA 2
Posted: 16th Mar 2017 17:00
No, I have never heard of "hud-snow" do You mean post-process shaders?
Rachael
2
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Playing: FPSC
Posted: 17th Mar 2017 09:04
@Mr. Love Thanks for the tip, I'd wondered about that myself, but hadn't had a chance to investigate the options available. That's just an avatar. I won't post pics of myself on public forums, too many unsavory types in this world.
"I set fire to the rain..."
Mriganka
4
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Location: Virtuality
Posted: 17th Mar 2017 13:30
@Mr Love he meant huds that change with time to give a weather effect. I think rolfy or someone did that previously.
sman512
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Location: Russia
Posted: 17th Mar 2017 19:25
@Mr Love How about someething like this. I made it miself, exept a snow image downloaded it from the internet.
[video=youtube]<iframe width="560" height="315" src="https://www.youtube.com/embed/LpVKhzR-hDE" frameborder="0" allowfullscreen></iframe>[/video]
In black ice mod it's looks a litle diferent, but you always can set up configs by youself.
GS
sman512
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Location: Russia
Posted: 17th Mar 2017 19:26
[video=youtube]https://youtu.be/LpVKhzR-hDE[/video]
Sorry forgot to upload file.
GS

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seppgirty
FPSC Reloaded Backer
9
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Joined: 3rd Jul 2009
Location: pittsburgh, pa.
Posted: 17th Mar 2017 22:19
Quote: "@Mr Love he meant huds that change with time to give a weather effect. I think rolfy or someone did that previously."


Yes rolphy did sell a pack like that and it is pretty sweet. i own it.
gamer, lover, filmmaker
ncmako
6
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 18th Mar 2017 14:25
Yes, I own it too. Here's a quick link to it. Contact Rolfy and see if he's still selling it (if you want it)?
https://forum.thegamecreators.com/thread/129782
My games never have bugs. They just develop random features..
Lots and lots of random features...
Mr Love
13
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Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 19th Mar 2017 02:51
Thanks Everybody! Maybe I contact Rolfy later, thanks ncmako for giving Me this information... I have worked so hard with My level latly, so I will cry both one and twice if I wourld have to port it to GG.. But GG need mutch better AI before I leave!

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KingMassen
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Posted: 26th Mar 2017 02:00
Yeah, but when you look upwards, I don't think it would look as if snow is falling 'towards' your face, it will still appear falling in front of you ...

Maybe you can use a decal particle entity and change its script to always move with the player? I think the $EPX/Y/Z are CHANGEABLE internal variables and not read-only as the unofficial syntax list says ....
Mr Love
13
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Playing: MAFIA 2
Posted: 26th Mar 2017 22:04
Quote: "Yeah, but when you look upwards, I don't think it would look as if snow is falling 'towards' your face, it will still appear falling in front of you ..."

Yes I know that, Its almost better without snow then using shaders or sprites...

Quote: "Maybe you can use a decal particle entity and change its script to always move with the player? I think the $EPX/Y/Z are CHANGEABLE internal variables and not read-only as the unofficial syntax list says ....
"

YES! Thats what I shourld use. The only problem is that I suck at fpi programming. I courld need some help here...
ncmako
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Location: Hendersonville,NC
Posted: 17th Apr 2017 18:40
Mr Love Do you still need a "snow falling" particle? I just may have something that
kind of works. Particle, not decals. Player can look up and around at it and snow falls downward.
Not the best, but close.
My games never have bugs. They just develop random features..
Lots and lots of random features...
Mr Love
13
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Playing: MAFIA 2
Posted: 18th Apr 2017 01:46
Yes, that wourld be great if You courld help Me with the snow! Just hope My processor wont get a meltdown...
ncmako
6
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Location: Hendersonville,NC
Posted: 18th Apr 2017 13:11
Mr Love
Try these particles. See if they are what you need?
My games never have bugs. They just develop random features..
Lots and lots of random features...

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Mr Love
13
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Playing: MAFIA 2
Posted: 18th Apr 2017 19:56
Yep! I think the idea was right, but when I used more than 2-3 particles the look changed and become "flat", and looked more like fireworks than snow. Thanks anyway... (I think this is a bug in the engine)

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Mriganka
4
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Joined: 16th Jun 2014
Location: Virtuality
Posted: 19th Apr 2017 15:00
A question tho, can you attach a particle or decal to the player??
ncmako
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Location: Hendersonville,NC
Posted: 21st Apr 2017 11:15
Mriganka
Quote: "can you attach a particle or decal to the player"

I've tried similar things and the short answer seems...no
My games never have bugs. They just develop random features..
Lots and lots of random features...
rolfy
12
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Location:
Posted: 4th Jul 2017 19:17 Edited at: 4th Jul 2017 20:07
If any of you guy's who own the weather pack want to give Mr Love a copy of the snow effect you may do so

In fact as an afterthought if one of you were to send me an e-mail or pm I would send you written permission release the entire pack free here on the forums, but you need to host it yourself ,happy fourth July.
ncmako
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Location: Hendersonville,NC
Posted: 5th Jul 2017 01:21
@ Rolfy
Quote: "give Mr Love a copy of the snow effect you may do so "

Thank you very much, I'll tell him right now.
As for "hosting" whole pack, wow, not too many of us left have a place. I wish Starmind was still around
My games never have bugs. They just develop random features..
Lots and lots of random features...
Mriganka
4
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Location: Virtuality
Posted: 5th Jul 2017 06:37 Edited at: 5th Jul 2017 06:38
@rolfy What if the files are uploaded in a forum post or uploaded in http://www.fpsfiles.net/
rolfy
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Posted: 6th Jul 2017 05:49 Edited at: 6th Jul 2017 05:50
Weather pack posted here https://forum.thegamecreators.com/thread/219947 grab it while you can.
Mr Love
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Playing: MAFIA 2
Posted: 7th Jul 2017 06:59 Edited at: 7th Jul 2017 07:16
Thanks Rolfy, is it easy to connect and disconnect weather? I think when You go from outdoors to indoors...
rolfy
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Posted: 7th Jul 2017 09:42 Edited at: 7th Jul 2017 09:44
there are scripts for global and area weather zones plus decals for windows and such. Its pretty easy to set up.

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