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AppGameKit/AppGameKit Studio Showcase / Physics Dropping Game (No name yet)

Author
Message
SamuGames
AGK Developer
8
Years of Service
User Offline
Joined: 18th Aug 2010
Location: Canada
Posted: 18th Apr 2017 11:10
Hey Everyone

Just showing off a Physics Game I'm in the process of creating. It still needs touch-ups and a lot more levels, but I've uploaded a small demo (25 playable levels!) Maybe you guys can give me some feedback!

Download Link http://www.lostand2d.com/DropperGame.zip




Robert Janes (Samu Games)
http://www.samugames.com/artifact
PSY
Valued Member
3
Years of Service
User Offline
Joined: 3rd Jul 2016
Location: Laniakea Supercluster
Posted: 18th Apr 2017 19:49 Edited at: 18th Apr 2017 20:05
Nice

Played through a bunch of levels...

- Bob's explosion animation is too far to the right (it's not centered on Bob's actual impact position)
- When you click the physics objects to move them, they jump to the mouse position. That pretty much sucks if you want to make slight adjustments to the objects' position
- SFX needs to be more 'cartoonish'
- On your 3rd screenshot, the blocks with the stars have no outline. Neither have the clouds. You should redo the clouds, btw
- The quit, retry and play button have shades that hurt my eye ( red button with purple shade, blue button with green shade and green button with brown shade... )

I know it's still alpha, but this is just supposed to be constructive criticism

Cool game, I'm a digger for physics games like that one
PSY LABS Games
Coders don't die, they just gosub without return

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