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Newcomers AppGameKit Corner / Any Plans For More Export Platforms? - Would Love UWP Windows 10 Store Export!

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Message
JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 6th May 2017 17:48
Hi,

We are a small indie game development studio coming from GameMaker:Studio 1.
With GameMaker:Studio 1 we were able to target HTML5, Android, & Windows 10 Store.

Any plans for adding additional export platforms to AppGameKit 2 like UWP Windows 10 Store?
Also any plans for console support too?
(Nintendo Switch, Microsoft XBox One, & Sony Playstation 4)

Your AppGameKit 2 is simply one of the best cross-platform 2-D game engines we have ever used.
(It's worth 10 times what you charged us to buy it)
Thanks!
JeZxLee
16BitSoft Inc.
Video Game Design Studio
http://www.16BitSoft.com
Open-Source AppGameKit2 Project!
NGP
AGK Developer
8
Years of Service
User Offline
Joined: 29th Dec 2015
Location: In the studio
Posted: 12th May 2017 11:22
I don't speak for TGC but there isn't likely to be any Switch/Xbox/PS4 support. (Targetting those systems would bring many technical/financial/legal issues. The time, energy and money needed to include them in AppGameKit is prohibitive and better spent on advancing the exisiting support.)
Additionally: Nintendo, Sony and Microsoft have very strict guidelines (and fees) for developers. Without being rude, you do not meet their criteria at this time. By the time you are ready to develop for consoles, you won't need to ask beginner's questions!
AGK Linux user.
Tessellatus - a game of chance for Android.

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