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AppGameKit Classic Chat / SetErrorMode platform inconsistencies

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JohnnyMeek
11
Years of Service
User Offline
Joined: 23rd Apr 2013
Location: Slovenia
Posted: 12th May 2017 07:25
It seems that SetErrorMode (0) works differently depending on the platform.

Android devices seem to report some errors even with this set to off. Specifically, I noticed this recently for an array error, nothing was reported on windows, but through an error on Android for the same bit of code.

Paul Johnston
TGC Developer
21
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 17th May 2017 15:34
Array errors ignore the SetErrorMode setting as they are fatal, so should report on all platforms. Are you able to replicate the discrepancy in a small example?

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