Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

iOS and MacOS / What's the difference between the "template_ios" and the "template_ios_lite"?

Author
Message
Jerry McGuire
User Offline
Joined: 25th Mar 2017
Location: Mars
Posted: 25th May 2017 17:03
What's the difference between the "template_ios" and the "template_ios_lite"?
Am I winning/loosing something with either one?
iMac Book Pro; MacOs 10.12.4; Xcode 8.3.2;
iPhone 6, iOS 9.35; iPhone 5s, iOS 9.35; iPad (2nd gen) iOS 9.35;

Dell Precision T7400; Windows 7 Professional 64bit; Visual Studio Community 2015;
RobbSnow
2
Years of Service
User Offline
Joined: 14th Oct 2015
Location:
Posted: 8th Jun 2017 18:57
The lite template is what I always have used. I forget the exact list but excludes some frameworks that we I first read up on AGK2 and decided there was no way that I would ever wants those frameworks. Have never touch the non-lite template except once I was trying to confirm if there was a template problem when compiling.

Sorry, I wish my post was more helpful but I seeings as there were no other replies, I thought I would offer what little I knew.
Jerry McGuire
User Offline
Joined: 25th Mar 2017
Location: Mars
Posted: 9th Jun 2017 06:02
Thanks a lot!
I recently found out by chance at the AppGameKit website an explanation. I'm pasting the link here, in case there's somebody with the same question

https://www.appgamekit.com/documentation/guides/60_getting_started.htm
iMac Book Pro; MacOs 10.12.4; Xcode 8.3.3; (don't update to 8.3.3! It drops the armv6 architecture)
iPhone 6, iOS 9.35; iPhone 5s, iOS 9.35; iPad (2nd gen) iOS 9.35;

Dell Precision T7400; Windows 7 Professional 64bit; Visual Studio Community 2015;

Login to post a reply

Server time is: 2018-01-24 03:17:39
Your offset time is: 2018-01-24 03:17:39