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Geek Culture / So, I started a company and made a thing.

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greenlig
14
Years of Service
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Joined: 30th Aug 2003
Location: Melbourne
Posted: 30th Jun 2017 07:23 Edited at: 30th Jun 2017 07:28
Hi all, it's been a while between drinks here. I still scoot around from time to time on the 2D forums, but I've been rather busy for the last two years!

Here's the story.

------------------


In 2014 I started a job teaching Game Design. I'd been making games professionally since 2007, and decided I wanted to give something back. During my time teaching, I started an internal project at the college, based around a big need. We had students all over Australia, and most of them had no access to a classroom. They'd study from home, lose inertia, drop out.

So I made a live classroom in VR. Students could connect with an Oculus Rift, talk to other students and teachers in a beautiful environment, and study their course material.



It was a fantastic tool, and the college soon green-lit development. It was short lived, however, as the college was on the bad end of some negative (and arguably deserved) press. They shuttered the project after 3 months. I was bummed, but a seed had been planted in my brain.

The big thing I discovered was that even though we were in a beautiful 3D world, and students could learn in groups, the learning content was still 2D. All of it, even the 3D modelling components, were displayed as PDF's or PowerPoint presentations. If we wanted to recreate our course material natively for a 3D space, that would take an impossible amount of time and resources. The problem was that the tools for sharing knowledge in 3D didn't exist.

I took a Friday off work, locked myself in my study, and started coding. By the end of the weekend, I had my prototype.



It was the very first Jig. It wasn't much to look at, but it was the beginning - I had created a tool that allowed you to make 3D instructions for anything. I quickly enlisted my older brother to put together a server to host and serve these 3D instructions, and we fleshed out a proper proof of concept. I took a week off work, and got stuck in.

My plan was to take it to Oculus Connect (the big VR conference for the Oculus platform), and show it to people. I reached out to a few companies and startup accelerators, but only one responded - Boost VC, and they wanted to meet me. I scrambled together the final parts of my prototype, working up until 3 hours before my flight in a mad attempt to get ready.

The investor told me, "it's not the best demo I've ever seen, but I like the idea". He invited me to apply for their accelerator, suggesting we were "a good fit".



I phoned my friend Numa, who had worked with me on the VR classroom at the college, and asked him:

"I know that I need codes but I dont know the codes".

He accepted the role of CTO, and we were now a team of three.

Fast forward to January 2016. We landed in San Francisco, home of Silicon Valley, to start the most intense, gruelling, and purposeful period of my life. The outcome?

JigSpace - Create and share interactive, 3D instructions for anything.

You can see my pitch, full of Red Bull and nerves, to a room of 200 investors. Folks, I was terrified.



Fast forward another year, and here we are! Two months ago we gave a talk at Microsoft Build 2017 (check out the video here), and also released the final part of the JigSpace platform.

The Jig Workshop.

This is the tool that lets you create Jigs. It's at the very heart of the JigSpace platform, and every single one of the 150 odd Jigs on jig.space/explore were created with it. All the way from the simple, early Jigs (Change a flat tyre), to our latest and most complex ones (Manual Transmission).

Finally, this tool is available to everyone. You can download it at jig.space/create, import models from your computer, or play around with ones in the Model Store.

The best part? It's free. Our vision is to create a world where you can ask "How does that work?", and the answer is immediately available in 3D, on the device you have with you. We can only do that with a community of people sharing what they know. In short, we're indexing humanity's knowledge in 3D.

So there you have it! Please go have a look around our website, make a few Jigs, and break stuff. 17 years ago my dad handed me the DBC trial on a CD, and I was hooked. I'm very proud of what we've built, and I'd love to get feedback from the community that got me started.

TL;DR - I need a holiday.

Cheers,
Greenlig (aka, Zac)
JigSpace
Ortu
9
Years of Service
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Joined: 21st Nov 2007
Location: Austin, TX
Posted: 6th Jul 2017 20:28
Seems like a neat idea, I'll be taking a look!
http://games.joshkirklin.com/sulium

A single player RPG featuring a branching, player driven storyline of meaningful choices and multiple endings alongside challenging active combat and intelligent AI.
greenlig
14
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Joined: 30th Aug 2003
Location: Melbourne
Posted: 7th Jul 2017 04:31
Thanks Ortu, it's been a labour of love

Let me know how you go. We're pushing a massive new update this afternoon (fingers crossed), that will make the UX heaaaps better.
JigSpace
Chris Tate
DBPro Master
9
Years of Service
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Joined: 29th Aug 2008
Location: London, England
Posted: 7th Jul 2017 14:20 Edited at: 7th Jul 2017 14:21
Quote: "So I made a live classroom in VR. Students could connect with an Oculus Rift, talk to other students and teachers in a beautiful environment, and study their course material. "


Now that sounds like a good opportune idea. Study and learn from a teacher amongst classmates from anywhere in the country, or the world, without having to attend the class. Just connect virtually. Could be a big thing.
greenlig
14
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Joined: 30th Aug 2003
Location: Melbourne
Posted: 9th Jul 2017 08:18
Quote: "Study and learn from a teacher amongst classmates from anywhere in the country, or the world, without having to attend the class. Just connect virtually. Could be a big thing."


That was the idea. I still think it's a good one, but it would need to much infrastructure and hardware uptake that it won't happen for a while. If someone was well funded, and started now, they would definitely be in the front position when VR really hits in ~5 years.
JigSpace
Chris Tate
DBPro Master
9
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Joined: 29th Aug 2008
Location: London, England
Posted: 9th Jul 2017 13:16
I see. Well, keep at it and might just find a solution to make it work for you, or perhaps a superior idea may arise from this one.
Dark Java Dude 64
Community Leader
7
Years of Service
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Joined: 21st Sep 2010
Location: Neither here nor there nor anywhere
Posted: 10th Jul 2017 01:17
Quote: "If someone was well funded, and started now, they would definitely be in the front position when VR really hits in ~5 years."
Hey, you never know, it could be you!
Yes!
greenlig
14
Years of Service
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Joined: 30th Aug 2003
Location: Melbourne
Posted: 14th Jul 2017 05:04
Quote: "Hey, you never know, it could be you!"

You've uncovered my master plan

Also, if you're interested, here's a video of JigSpace with ARKit. It's pretty incredible what we've built, I'm still blown away by the tracking they've achieved with a single RGB camera!!!

JigSpace
Chris Tate
DBPro Master
9
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Joined: 29th Aug 2008
Location: London, England
Posted: 14th Jul 2017 11:09
Astonishing!
Dark Java Dude 64
Community Leader
7
Years of Service
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Joined: 21st Sep 2010
Location: Neither here nor there nor anywhere
Posted: 14th Jul 2017 19:38 Edited at: 14th Jul 2017 19:38
WOW! That's really cool!

Where can I buy some JigMilk?
Yes!
greenlig
14
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Joined: 30th Aug 2003
Location: Melbourne
Posted: 17th Jul 2017 03:23
Haha, thanks! It is very cool. The best part is all those Jigs were created with the Jig Workshop, and are exactly the same across all devices. This is going to be massive

JigMilk will be coming soon to a store near you
JigSpace
Stab in the Dark software
Valued Member
14
Years of Service
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Joined: 12th Dec 2002
Playing: Badges, I don't need no stinkin badges
Posted: 25th Jul 2017 18:19
Bug report. Your website is not working in Internet explorer.
It gets stuck loading!
The coffee is lovely dark and deep,and I have code to write before I sleep.
greenlig
14
Years of Service
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Joined: 30th Aug 2003
Location: Melbourne
Posted: 30th Jul 2017 09:24 Edited at: 30th Jul 2017 09:25
Quote: "Bug report. Your website is not working in Internet explorer.
It gets stuck loading!"


Innnteresting. Internet Explorer or Edge? I don't think we've....ever tested it with IE heh. If it keeps happening, get the dev console up and paste it here. To be honest, it could be IE's implementation of webGL, it's notoriously bad.

Also, check out the Jig Workshop promo-vid if you're interested

JigSpace
KeithC
Senior Moderator
11
Years of Service
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Joined: 27th Oct 2005
Location: Michigan
Posted: 18th Sep 2017 13:51
Very interesting tech, Greenlig!
-Keith

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