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Newcomers AppGameKit Corner / uncaught exception: abort() at jsStackTrace

Author
Message
tigme
6
Years of Service
User Offline
Joined: 14th Jun 2017
Location: Kleinmond
Posted: 14th Jul 2017 07:35
I Run AGK2 on Steam. I Have made an HTML5 app by Creating a new App ie. File->New Project



When I export the app the HTML5 o get the following Error on Firefox OR any browser when I upload it to my local testing server or hosting server:

uncaught exception: abort() at jsStackTrace@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.js:1:22759 stackTrace@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.js:1:22942 abort@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.js:3:10797 _abort@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.js:1:266621 YFa@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:6:290768 xQa@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:16:133113 mRa@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:16:141532 Pl@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:4:204302 Bya@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:11:207318 sca@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:14:172617 nda@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:14:202302 bca@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:14:148626 In@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:10:65751 Qn@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:10:68884 eo@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:10:72342 $C@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:8:384608 li@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:13:240977 pi@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:13:404788 fi@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:13:70141 URa@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:16:147905 invoke_ii@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.js:1:298699 Mh@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:13:26632 fh@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:13:1840 DSa@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.asm.js:16:151236 dynCall@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.js:1:11254 Browser_mainLoop_runner/<@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.js:1:105844 runIter@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.js:1:107382 Browser_mainLoop_runner@file:///E:/Desktop/AppGameKit%20Files/Font%20Example/HTML5/AGKPlayer.js:1:105740 If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
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Rudolph Thomas
tigme
6
Years of Service
User Offline
Joined: 14th Jun 2017
Location: Kleinmond
Posted: 16th Jul 2017 16:09
Update:

I Uninstalled the AppGameKit program and re-installed everything. I still get the same error when executing the launcher in Firefox and/or other browsers in a server environment.


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Rudolph Thomas
tigme
6
Years of Service
User Offline
Joined: 14th Jun 2017
Location: Kleinmond
Posted: 17th Jul 2017 09:54
Looks like I fixed the problem. Not sure what could have caused the problem in the first place.

If anyone else gets this problem in Windows 10
1. Close AGK2
2. Browse to c:\users\{YOUR USER PROFILE}\AppData\local\agk
3. Erased the complete agk folder including the contents
4. Open AGK2. Configure path to AppGameKit Projects

This fixed the problem for me.
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Rudolph Thomas

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