How can i make my game less FPSC´y?
What are the things that make it FPSC´y?
Models, sounds, graphics, AI, menus, etc, etc, etc.
All of those things can be changed and more, but then you won't be using
FPSC to make a game.
You'll be making the game and using FPSC as the engine.
If you're experienced in 3d modeling, graphics, audio, game making in general, then you have a great toolbox to use. Otherwise, these are some of the thing you'll need to learn to make
your game.
Characters. You build them a world and what do they do? They moonwalk, get stuck in the walls and fall through the floors!