Congratulations on completing your game, it puts you in a small and dedicated group of developers.
I liked the visual effect but it gets old quickly and you find yourself wishing it would stop.
I like the sounds and use of pop-up visuals for ghosts or ghouls.
The running setup is good since all you can do is run, but I noticed it only runs low when a monster is near you?
How many levels is this, I think I quit on level 4. I don't know if language was a barrier but I think it was only in the menus anyway.
Especially in the first level, I thought I was in a remake of Original Doom (1992-ish), but then I remembered that Doom used more than one room texture per level.
It's just too much repetition; long hall... small room... key... long hall... small room... key... long hall... small room... key... infinity.
There is nothing to explore, see, or do but look for keys, mostly on the floor.
For an FPSC game, I give it a 5/10.
Thanks for sharing.
Characters. You build them a world and what do they do? They moonwalk, get stuck in the walls and fall through the floors!