Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / A question about SetSoundSystemVolume( iVol ) , and SetSoundInstanceVolume()

Author
Message
Increase
7
Years of Service
User Offline
Joined: 21st Feb 2017
Location:
Posted: 10th Aug 2017 01:24
These commands don't seem to work proper under Windows - from around 1-10 i hear a difference in volume , from there only nothing much seems to Change.

Is this a bug or a compatibility Thing because of different Sound sets on devices ?

If it is a bug, will it be fixed ?
Increase
7
Years of Service
User Offline
Joined: 21st Feb 2017
Location:
Posted: 13th Aug 2017 01:21
push !
Supertino
6
Years of Service
User Offline
Joined: 22nd Jun 2017
Location: Behind you!
Posted: 14th Aug 2017 09:48
I used SetSoundSystemVolume in my latest game and set it 50 to half the volume, I did not encounter any issues when testing on Windows 10 or MAC
Paul Johnston
TGC Developer
21
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 14th Aug 2017 13:16
Seems to work here on Windows 10, volume 10 is very quiet, and gradually increases as I go higher.
Increase
7
Years of Service
User Offline
Joined: 21st Feb 2017
Location:
Posted: 14th Aug 2017 17:01
ok, i will try again - thanks for input

Login to post a reply

Server time is: 2024-03-29 14:18:54
Your offset time is: 2024-03-29 14:18:54