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Raspberry Pi / Raspberry Pi Zero W, how to get a AGK2 program started

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Xaby
FPSC Reloaded TGC Backer
11
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Joined: 17th Apr 2007
Location: Berlin
Posted: 19th Aug 2017 21:28
Hi,

I have some Android devices, Windows devices and wanted to test my game also on an Raspberry Pi Zero W. I used NOOB, it installed Raspberian and some other OSes. I installed AGK2 for Rpi, and it looks great. But it compiles very fast, maybe it does nothing?
The resulting executable does not do anything. No error, nothing. No window opened.

I tried also sudo rasp-config, and changed some settings, but without a change.

Minecraft works great. Kodi on another OS plays youtube well and also the Doom Demo from the emulation OS worked, but I didn't get an AppGameKit program to run. I am using AppGameKit 2017.08.17

Some get it working, what can I do?
Dybing
7
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Joined: 12th Sep 2011
Location: Bergen, Norway
Posted: 26th Aug 2017 10:41
I don't know - I think AppGameKit for Pi are more geared toward the 'standard' Pi's. I've only ever used it with the Pi3 (using raspbian pixel). Have you read the Guide for use on Linux (it's in the help documentation), and checked if libopengl1 is installed? Some distros come with this out of the box, some not.
Xaby
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Location: Berlin
Posted: 29th Aug 2017 11:16 Edited at: 29th Aug 2017 11:18
@Dybing
I saw that, so there have to be a way

https://forum.thegamecreators.com/thread/216948

I will check libopengl1

and maybe this could help
https://www.raspberrypi.org/forums/viewtopic.php?t=137279

I will try it out. And maybe, we could make it then a sticky tutorial.

The problem was here also with a "normal" Raspberry Pi, I think https://forum.thegamecreators.com/thread/218225

So maybe we figure it out together
Xaby
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11
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Joined: 17th Apr 2007
Location: Berlin
Posted: 29th Aug 2017 14:57

- OpenGL driver?
- RAM on Pi Zero
- the right to run the app

https://forum.thegamecreators.com/thread/219499

But I can't figure it out, other programs are running fine, Minecraft also works

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