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AppGameKit Classic Chat / HostNetwork: Android/iOS peer to peer possible + HTML5?

Author
Message
Xaron
9
Years of Service
User Offline
Joined: 3rd May 2014
Location: Germany
Posted: 8th Oct 2017 08:43
Hey there,

I have a question regarding HostNetwork. Is it possible to create a p2p connection, where let's say an Android device is the host and another device joins? Would that work especially due to possible punch through issues?

Are there plans to make networking compatible with HTML5? I know there are websockets but it should be possible to enhance AppGameKit that way HostNetwork/JoinNetwork works with HTML5 as well?
Jack
19
Years of Service
User Offline
Joined: 4th Oct 2004
Location: [Germany]
Posted: 8th Oct 2017 10:08
Quote: "Is it possible to create a p2p connection"
AppGameKit has netsockets, but no p2p as far as I know.
Quote: " where let's say an Android device is the host and another device joins? "
Yes, this is possible on a host/ client base over a tcp connection.


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MikeMax
AGK Academic Backer
12
Years of Service
User Offline
Joined: 13th Dec 2011
Location: Paris
Posted: 8th Oct 2017 15:08
Quote: "Are there plans to make networking compatible with HTML5? I know there are websockets but it should be possible to enhance AppGameKit that way HostNetwork/JoinNetwork works with HTML5 as well?
"


should be great !

+1
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PartTimeCoder
AGK Tool Maker
9
Years of Service
User Offline
Joined: 9th Mar 2015
Location: London UK
Posted: 9th Oct 2017 10:56
I would be happy to just have HTTP commands working in HTML5!

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