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FPSC Classic Product Chat / help please !!! .x files are damaging my brain :(

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3rd multi
2
Years of Service
User Offline
Joined: 15th Nov 2015
Location:
Posted: 6th Nov 2017 12:22
Hello Guys ,
i have fpsc v120 (black-ice MOD) .. the problem is :
i have 3d moel in X format , i rigged it to AI skeleton in fragmotion and everything including textures works great in fragmotion ..i copied ai assault fpe file and only changed names to fit my model's names ..
When i go to fpsc : everything is great in the editor but !!! when i click test game it crashes on loading entities instances (.x)!!!!!!!!!!!!!
and one or tow times it completed the test game but my model texture is damaged like there is no texture !!

my .x + texture + fpe in attachments

please help im just stuck in this part of game making really sucks

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Mr Love
13
Years of Service
User Offline
Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 6th Nov 2017 19:40
Hi and welcome to the FPSC Forum!

I did take a look at Your model, and It is nice but way to highpolygon for fps creator. Its 25000 polygons!!! Try to reduce the polygons to at least 7000-10000 polygons at max... I recommend that You use meshlab for that job, and its free as well.
Good Luck..
3rd multi
2
Years of Service
User Offline
Joined: 15th Nov 2015
Location:
Posted: 6th Nov 2017 20:42
really thanx mr love ...I will try and report later ty ty ty ty

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