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AppGameKit Classic Chat / Which 3D includes the bones and animation data that Maya supports?

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Tobias_Ripper
11
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Joined: 24th Mar 2013
Location: REPCONN inc.
Posted: 29th Nov 2017 21:56
Looking to add the animated 3D meshes to a project, which of the AppGameKit supported file formats can Maya export that would include the bone and animation data?
Eisenstadt Studio: Eisenstadtstudio.com
Composers Page: Milesthatch.net
LillyByte
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Posted: 1st Dec 2017 23:20
FBX is your best bet.
~~ LillyByte ~~
http://www.dymoria.com
Tobias_Ripper
11
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Joined: 24th Mar 2013
Location: REPCONN inc.
Posted: 2nd Dec 2017 00:22 Edited at: 2nd Dec 2017 00:25
Wait, App Game Kit supports FBX? It's not mentioned in the documentation:
https://www.appgamekit.com/documentation/Reference/3D/LoadObject.htm
Eisenstadt Studio: Eisenstadtstudio.com
Composers Page: Milesthatch.net
LillyByte
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Posted: 3rd Dec 2017 17:45
Quote: "Wait, App Game Kit supports FBX? It's not mentioned in the documentation:"


Yes, it supports FBX and FBX animations, etc. Just when you call the name of your animation, make sure to put "AnimStack::" before the name... so, if you have an animation called "walk" in AppGameKit you'd call it with the name "AnimStack::walk"
~~ LillyByte ~~
http://www.dymoria.com
Tobias_Ripper
11
Years of Service
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Joined: 24th Mar 2013
Location: REPCONN inc.
Posted: 4th Dec 2017 08:34
OOo, thank you for letting me know. This is fantastic.
Eisenstadt Studio: Eisenstadtstudio.com
Composers Page: Milesthatch.net

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