Quote: "Your idea is very innovative. "
Thanks
I wanted to let the user choose since the colors are so few, but oh well, they are going to get stuck with my palette now.
Someone in their forums asked about fonts, and I got the bright idea to draw my text so I wouldn't have a custom font in the media folder.
I didn't want to use a system font either, so to make it all my own, drawing was really my only option. (painfully tedious)
Quote: "You may have a good chance to win at last. "
lol

I doubt that
They are letting the forum members vote, instead of having judges, so as the outsider noob... 'forget about it'.
As for time... I am doing my entry with everything generated in code. (images, animations, sounds, even text!)
Much more time consuming to draw every frame of animation rather than loading image files for sprites.
So, I have a lot of work to do in a little amount of time, but it should be fun even though I don't expect to win. (nice break from my current projects)
I have a few placement tweaks for the text, but I think most of that is done, so I can move on to the fun stuff now.
I was just hoping some more AppGameKit users would compete, so I wouldn't have to represent AppGameKit on my own.
I'm not sure if I can show off AppGameKit well enough, so I didn't want to let TGC and Paul down being the only entry.
AGK vs Blitz3D

- Â Â Â - Â Â Â - Â Â Â -

and other game making tools/engines.
I know there's a lot of AppGameKit users here that can WIP up a decent game in less than a month. (calling all AppGameKit Master Badge recipients )


Coding things my way since 1981 -- Currently using AppGameKit V2 Tier 1