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Newcomers AppGameKit Corner / physics bullets in desired angle?

Author
Message
Cliff Mellangard 3DEGS
Developer
12
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 17th Dec 2017 19:08 Edited at: 17th Dec 2017 19:09
Iam trying to refresh my agk programing after many years and are a bit stuck with 2d physics ..
they don't behave as bullets simply
They bounce around but don't move in the angle I want with my arrow controls

I haven't bin programing for a very long while and have forgot the basics I noticed...
Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
puzzler2018
1
Years of Service
User Offline
Joined: 8th Oct 2017
Location:
Posted: 20th Dec 2017 11:01
I think you need to do a bit of math

Bear with me, ill try and knock something up
Cliff Mellangard 3DEGS
Developer
12
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 21st Dec 2017 12:11
Got it working with built in physics
Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz

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