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AppGameKit Classic Chat / [Android/HTML5] - ''Digital Crack™'' - 100% FREE Source Code!

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JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 19th Dec 2017 05:39
Hi,

You can get everything at below URL link:
http://16bitsoft.com/tag/appgamekit-2/

Post bugs and/or suggestions right in this forum thread...
Thanks!
JeZxLee
16BitSoft
Video Game Design Studio
http://www.16BitSoft.com
Open-Source AppGameKit Project!

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JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 19th Dec 2017 16:18 Edited at: 19th Dec 2017 16:49
Hi,

Everything is about done except the story and full 100% "Beta1" testing.
(link above has been updated to "Playable Alpha v0.8.5")

Story should take about a week then we will release "Beta1".
Thanks!
JeZxLee
16BitSoft
Video Game Design Studio
http://www.16BitSoft.com
Open-Source AppGameKit Project!
Midget Blaster
AGK Developer
7
Years of Service
User Offline
Joined: 7th May 2016
Location:
Posted: 27th Dec 2017 00:32
Nice work man keep going
basicFanatic
6
Years of Service
User Offline
Joined: 7th Jun 2017
Location:
Posted: 28th Dec 2017 23:45
I like it! Here's a few suggestions:

I finished the game on my first try, so maybe making it a bit harder?

I had a bit of trouble getting the swipes right. Maybe it's easier on a tablet than on a phone? Would be nice if the game would "guess" your intended move a bit, so if you swipe and select two bricks, it automatically finishes the swipe with whatever brick follows the first two.

The sound effect when I select a brick doesn't feel satisfying. Maybe some "popping" sound or something?

Since the level up is timer based, it can pay off to drag the time out. And when the player starts doing that, it kills the gameplay.

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