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AppGameKit/AppGameKit Studio Showcase / 100% M.I.T. Open-Source AppGameKit 2 Video Game Project!

Years of Service
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Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 13th Jan 2018 22:24

We have just about finished our current game project which we make using AppGameKit 2.
We released the full source code as M.I.T. open-source on GitHub below:

Everything is pretty much done, just need to test.
I personally spent about $500 on this game for artwork, musicians, and advertising(soon).
Let us know here is you see something wrong or have suggestions for improvement.

Video Game Design Studio
Open-Source AppGameKit Project!


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Cliff Mellangard 3DEGS
Years of Service
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Joined: 20th Feb 2006
Location: Sweden
Posted: 13th Jan 2018 23:54
I understand the thing about spending more money then i earn
But its so fun to do a little bit off coding.
Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
User Banned
Posted: 14th Jan 2018 09:37
Got to spectulate to accumulate in business - its life little thing that we have to do - even if its just 50p to spend

remember we have bought AppGameKit to start the ball rolling into future long term developments - so thats £79 straight away

Money well spent

If we want amazing artwork, then prepared to spend a few more.

If we want advertising then even more so.

But the returns will be extranomical if its really a exciting and enjoyable game with no glitches and such like

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