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AppGameKit Classic Chat / JSON Importer issues with reserved object names

AGK Tool Maker
Years of Service
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Joined: 8th Nov 2012
Location: UK
Posted: 15th Jan 2018 11:41

Finally getting some time to start working with AppGameKit again and found that we have a new JSON importer built in. Generally all good and working as expected but in some of my object types I have reserved words in use
for example i have a Body type object that has a Type of body, These JSON files are exported so I dont have control over the naming convention in use :

Type Body
Active As Integer
Angle As Float
AngularVelocity As Float
Type As Integer

I cant use the word Type for obvious reasons but how does the JSON importer handle this ? does it prefix the name with something else



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Server time is: 2019-06-19 21:01:41
Your offset time is: 2019-06-19 21:01:41