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DarkBASIC Professional Discussion / the future of dark basic professional

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zero32
1
Years of Service
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Joined: 28th Jul 2016
Location:
Posted: 27th Jan 2018 09:26
Hey,

yesterday i read an article about the new os microsoft is working on, called polaris. microsoft is planning to use pure 64bit architecture, leaving old 32bit apps and games in the dust. i don't know much about this os or about microsofts plans. but i think it is time to think about the future of dark basic pro.

what are your thoughts about the current dark basic pro? do you think that dark basic pro is worth to be updated to modern windows, modern direct x and 64 bit architecture? what would you change if you could? what features you'd like to see added?
"It is only slightly easier than changing all sugar in a cake into stevia after it has already been baked" -Bisqwit
Rudolpho
12
Years of Service
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Joined: 28th Dec 2005
Location: Sweden
Posted: 27th Jan 2018 11:01
From what I've understood Polaris is just a new attempt at pulling that crap with a "lightweight Windows 10 version that only runs Universal Windows Platform applications". So any relatively clever person will presumably still be able to use the full version of Windows 10 even when that comes out for cheaper / free.
If they truly mean to push that as the future though... I think more things than 32-bit support will be in trouble. So lets hope it won't come to that...

As for DarkBASIC I think it is certainly in need of a reimplementation since several years now. It really should have support for things like building 64-bit applications, DX11/12/Vulkan, multithreading and probably some sort of OOP.
Ideally it should stay modular but focused around some common interface such that you can still add (first or third party) libraries that for example lets you use OpenGL or a different lighting system instead, while still being interoperable with the rest.
Unfortunately there is very little that remains of the DB community, with most people having moved onto the modern, pretty-much-free-to-use-unless-you-start-earning-money AAA game engines that there's just no hope to compete with.
Still, if I had unlimited free time and no economic requirements, I would jump at the opportunity to work on an upgraded DB version such as outlined above. If nothing else then as a tribute to what originally got me started and stirred my interest in programming all those years ago.
Chris Tate
DBPro Master
9
Years of Service
User Offline
Joined: 29th Aug 2008
Location: London, England
Posted: 27th Jan 2018 20:54
Quote: "Still, if I had unlimited free time and no economic requirements, I would jump at the opportunity to work on an upgraded DB version such as outlined above. If nothing else then as a tribute to what originally got me started and stirred my interest in programming all those years ago."


OK. So the next step is to get you unlimited free time and no economic requirements.

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