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Newcomers AppGameKit Corner / Help with 3d math - sprites aligning with rotated objects

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Golelorn
3
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Joined: 20th Nov 2016
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Posted: 27th Jan 2018 14:15 Edited at: 27th Jan 2018 14:16
Hi guys,

I've run into a problem with sprite placement when I rotate an object. I am not a math wizard, and I know I somehow need to flip the x,y,z coordinates to adjust when I rotate my object to 90 degrees.

0 degrees


90 degrees


Code for the 0 degree rotation.


Appreciate any guidance.

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Golelorn
3
Years of Service
User Offline
Joined: 20th Nov 2016
Location:
Posted: 27th Jan 2018 15:34 Edited at: 27th Jan 2018 15:34
I guess, it wasn't as impossible as I thought.


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