Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / [SOLVED] ALT+F4 on Windows Platform

Author
Message
Nieb
9
Years of Service
User Offline
Joined: 13th May 2014
Location: Lurking
Posted: 28th Jan 2018 07:29
This appears to be blocked by AppGameKit somehow.
Can we have this end the application? Or at least have the option to enable/disable ALT+F4 to quit.

The author of this post has marked a post as an answer.

Go to answer

IronManhood
9
Years of Service
User Offline
Joined: 6th Feb 2015
Location: US
Posted: 28th Jan 2018 07:53
This post has been marked by the post author as the answer.
This works. What do you mean?
Nieb
9
Years of Service
User Offline
Joined: 13th May 2014
Location: Lurking
Posted: 28th Jan 2018 09:11 Edited at: 28th Jan 2018 09:20
I was not aware ALT was a bind-able key. It's not listed in the scan codes. Thanks for sharing.
https://www.appgamekit.com/documentation/guides/scancodes.htm

Though, I'd like for it to work regardless of what the game is doing. Even if I do something as dumb as "DO : LOOP"

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------

On a side note, while working on shaders I occasionally frequently ran into this:

After pressing OK the dialog instantly reappears. The only way to get out of it is to terminate the process with Task-Manager.
Can we get an option to quit, rather then continue?
IronManhood
9
Years of Service
User Offline
Joined: 6th Feb 2015
Location: US
Posted: 28th Jan 2018 10:56
Here's my list. Determined by using GetRawLastKey().


Login to post a reply

Server time is: 2024-03-28 09:34:25
Your offset time is: 2024-03-28 09:34:25