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2D All the way! / Realistic Gravity

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Boomgate
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Joined: 15th Feb 2018
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Posted: 15th Feb 2018 05:47
Hi guys, Im trying to make a game where there is a little space ship that has boosters and when the boosters are on, it flies up, but when you stop boosting it starts to slow down and eventually starts falling...

But the gravity is very linear... and messing with the scale of the physics just makes the ship unable to break the gravity barrier...



Sync()
loop

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