Hello, I'm creating a VR project and am using blender for my modelling. I have a nice pipboy crate object I made in blender but the sleeve is causing me some issues.
As in this image, with the material view selected, the sleeve is nicely transparent, you can see the text behind it. (As you should)
But when it's rendered, the sleeve blocks light so you can't see the text behind it.
Does anyone know how to resolve this? (I know that the final version will be in unity, but I want the renders of my progress so I can upload them to my website.)
If you want to see my work, you can find it
here.