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Code Snippets / [GDK] Retrieving Texture information from DBO file e.g. Universe.DBO (FPSC)

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Bored of the Rings
13
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Joined: 25th Feb 2005
Location: Middle Earth
Posted: 17th Mar 2018 14:12 Edited at: 18th Jul 2018 08:24
Here is a small example program (very early test code) that I originally wrote in C++/DarkGDK while working on my DBO2X exporter app and SegAutoWelder a long while back. It extracts all the texture filenames in the DBO.

[update 18Jul18-will update the code soon...]
Professional Programmer, languages: SAS, C++, SQL, PL-SQL, DBPro, Purebasic, JavaScript, others

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