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AppGameKit Showcase / [WIP] Unnamed Viking Sim/RPG

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Golelorn
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Posted: 25th Mar 2018 14:59 Edited at: 24th Jun 2018 02:52
Hey, still very early stages, but wanted to post a few videos. Some of the art will be redone. I'm not happy with the floors, the character model, the first door, and some things in the inventory screen need to be redone.

First video is just showing a little house construction and a small inventory preview. The pieces take 2 logs to lay down, and it uses them from the characters inventory. The walls and doors have to be laid on top of the floor. Also, surrounding floors have to be upgraded before the wall or door can be upgraded. And the upgrades also take certain resources, which are also deducted from the inventory.

I also show the collisions when you place a wall and door and when you delete a wall and door you can walk in the area again.



Green7
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Posted: 26th Mar 2018 07:47
Looks good so far! If you need some informations about Vikings or early medieval Scandinavia, i may have some informations. it's kind of my second life.
MikeHart
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Posted: 26th Mar 2018 11:56
That looks very good so far. And has inspired me somehow. Thank you!
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Chris Tate
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Posted: 27th Mar 2018 03:38
Refreshing to see this type of game being developed. Looking forward to seeing how it progresses.
Golelorn
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Posted: 27th Mar 2018 04:59
Thanks all.

Green7, be careful what you put in writing. I am a history buff to the max. I love the Scandinavian culture. These were some seriously hard, tough, dedicated people. Heck, to even think about settling in Iceland you gotta be tough AF. It gets below 50 I start whining like a hungry baby.

I have some inventory and early crafting videos to upload soon. I found a few bugs that need to be hashed out, and I was not happy with my farm so I am redoing that.

Please let me know if you feel something is silly looking. I am actually color blind, so matching and texturing is really difficult. I will take no offense to criticism.
Green7
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Posted: 27th Mar 2018 08:02 Edited at: 27th Mar 2018 08:08
@ Golelorn: I'm a viking reenactor,doing living history, living some weeks a year in nature and tents and replica longhouses, fully without electricity, cooking on fire and sewing my clothes and shoes by hand. i also do smithing, woodwork, fighting with axe and shield, go hiking with the gears on, even once built my tent in snow and had a pleasant cool night. sheepskin sleeping bag for the win! mostly i focus on southern danish culture, mainly recreating stuff from haithabu and ribe. i even was sailing in a rebuilt viking boat twice in my life.

the colors do not look wrong, keep it going.

edit: maybe you find some inspiration: https://forum.thegamecreators.com/thread/221330
Phaelax
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Posted: 27th Mar 2018 15:43
Quote: "@ Golelorn: I'm a viking reenactor,doing living history, living some weeks a year in nature and tents and replica longhouses, fully without electricity, cooking on fire and sewing my clothes and shoes by hand. i also do smithing, woodwork, fighting with axe and shield, go hiking with the gears on, even once built my tent in snow and had a pleasant cool night. sheepskin sleeping bag for the win! mostly i focus on southern danish culture, mainly recreating stuff from haithabu and ribe. i even was sailing in a rebuilt viking boat twice in my life."


That's some pretty extreme larping.
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Green7
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Posted: 27th Mar 2018 20:45
@ Phaelax: Some reenactors would feed you their axes, if you call them larpers... but i have to admit, it started all with a tiny larp on a friends farm...
Golelorn
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Posted: 27th Mar 2018 22:37
Nice, Green7!

I was actually on cgtrader the other day looking for anything that I might want. That skeleton is a piece of work! And those shield are exactly what I am needing.
GarBenjamin
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Posted: 28th Mar 2018 05:07
This looks quite interesting and colors seem fine.
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Green7
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Posted: 28th Mar 2018 08:30 Edited at: 28th Mar 2018 08:47
@ Golelorn: thanks! Sent you a PM.

Edit: The first two weeks of May i'm in Denmark and northern germany, visiting several historic viking replica villages, could take a bunch of pics of whatever i'll find. for example how the houses are constructed, the fireplaces, bread ovens, doors, furniture, fences, wells, maybe peoples and clothing styles and so on.
Do not take me wrong, i would like you to keep your very own style, even if it's a fully fantasy approach of viking style. it's just, i experienced the "real" viking stuff as really great experience, but there is no game, series or movie taking it serious about historic accuracy. on the other hand, it should also be fun. if for example "vikings" would not state is self as "historicaly accurate" but as "viking fantasy" then the people at the historic places had far less problems fending off all the leather clad "bikings".
Golelorn
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Posted: 22nd Jun 2018 04:14 Edited at: 22nd Jun 2018 04:15
Here is a sample of equipping different armor and weapons sets. I noticed the spear needs to be worked on a little. Its might be a little too large.



JLMoondog
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Posted: 22nd Jun 2018 05:21 Edited at: 22nd Jun 2018 05:22
Actually the spear is a good size for a war spear. If it was smaller it'd be considered a war javelin. If anything, you could probably decrease the circumference by 25%. Nice work, only suggestion I have is if you're going to have a window version, allow right click to auto-equip and hover cursor so show/compare stats. Or mobile, tap to give a small menu to epuip/compare stats/drop/ect..
Captain Ouais
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Posted: 22nd Jun 2018 06:54
Hello Golelorn,
Super big job, it's impressive !
continue like this !!
I do what i do !!!
Golelorn
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Posted: 23rd Jun 2018 00:23 Edited at: 24th Jun 2018 01:58
Thank you, both.

Excellent suggestions, JLMoondog. I am going to add the comparison and right click equipping today.

edit: right click equipping has been added.
edit: also added comparison changes for armor and weapons

Also changed the icons when near a resource, and added weapon durability circle along with what weapon you have equipped.





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Golelorn
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Posted: 24th Jun 2018 03:00
Updated video per JLMoondog suggestions. Also, showed a small bit of resource gathering.

Would love suggestions or criticisms.

JLMoondog, I think on android to make it easier on myself if you click twice within .5 seconds you will equip the gear. I think making a menu is too much work. Its just me.
JLMoondog
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Posted: 24th Jun 2018 06:13
It's those little details that elevate a game from indie to pro, the new menus look good. I took a look at the new video and one more idea popped into my head, when you select an item in your inventory, have the equipment slot be highlighted by colored border around the corresponding slot. This will give players an idea where to put it. Also, I'm assuming you'll eventually put a character doll in the center of the equipment slots to show the player what he looks like with the new equipment without having to exit the screen. If you haven't thought of it, do that lol.

Looking good, keep it up!
Golelorn
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Posted: 25th Jun 2018 20:11
I do have the doll setup. Its has a slight bug, so I still need to work that out.

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