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FPSC Classic Models and Media / [SOLVED] kolibri pistol (request)

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thedoctor989
6
Years of Service
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Joined: 6th Mar 2018
Location: Dimension 669
Posted: 30th Apr 2018 16:34
i was wondering if anyone was willing to take the Stock Colt 45 and maybe shrink it down to be Ridiculously small, as well as i Can do the Texturing, but i would need it to be in FPS creator format please.

(also i think we should have more diverse weapons in Fps creator anyways so thats a plus!)
"I'd Rather be hated for who i am, then Loved for who i am not"- Kurt Cobain

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thedoctor989
6
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Joined: 6th Mar 2018
Location: Dimension 669
Posted: 30th Apr 2018 16:35
here is what it looks like if anyone was wondering what it was..
"I'd Rather be hated for who i am, then Loved for who i am not"- Kurt Cobain
ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 30th Apr 2018 23:42
thedoctor989 Just wondering, but why would you want to make the stock Colt45 to be " Ridiculously small" ???
Do you mean the "entity" or the weapon hud?
Quote: "i think we should have more diverse weapons "

We do have many weapons, some free, others are not. You just have to search a little to find them
The good ones do cost a little but are worth it...https://forum.thegamecreators.com/thread/217102
My games never have bugs. They just develop random features..
Lots and lots of random features...
thedoctor989
6
Years of Service
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Joined: 6th Mar 2018
Location: Dimension 669
Posted: 1st May 2018 12:56
i want to add the weapon in as a joke, or a hidden Easter egg so the game can be more interesting besides a mindless Killing game, and already have done puzzles and whatnot to help this.
"I'd Rather be hated for who i am, then Loved for who i am not"- Kurt Cobain
ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 1st May 2018 23:33
This post has been marked by the post author as the answer.
@ thedoctor989
Quote: "i want to add the weapon in as a joke"

Ok, from what I understand just a smaller "entity" weapon is what your after. You'll need to make
a separate entity then with it's own .fpe file. Not hard to do. Look in your "tools" folder and you'll
see "Entity Workshop V2" in there. It's perfect for taking existing entities and scaling them. Just import
the Colt45 VWEAP into Entity Workshop and scale down, aplly the texture and it will export with an .fpe file.
best
My games never have bugs. They just develop random features..
Lots and lots of random features...

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