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FPSC Classic Scripts / How to make guns with bayonets?

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syh
6
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Joined: 16th Aug 2017
Location:
Posted: 4th May 2018 15:35
How to make a gun with bayonet?I think it will be more useful in game.
ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 5th May 2018 10:56
syh This is more of a modeling question I believe
But to answer, not hard at all to do. If you have a modeling program like Fragmotion, just import your
weapon, then merge/import the "bayonet" and attach it. Of course any animation to use the bayonet
will have to be done. This would be a custom "thing"
This sounds interesting. I'll give it a try and see if we have something "stock" already to use ?


My games never have bugs. They just develop random features..
Lots and lots of random features...
syh
6
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Joined: 16th Aug 2017
Location:
Posted: 6th May 2018 14:59
So how to make the program for this gun that I can attack with bayonet?
ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 13th May 2018 14:19
@ syh You are going to have to model & animate something like that yourself.
But some stock weapons already have it done for you. Like the ww2-mas36
has the needed animations. Here is a quick video, all I did was the change a few gunspec
settings and "melee & blocking" were activated.
My games never have bugs. They just develop random features..
Lots and lots of random features...
syh
6
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Joined: 16th Aug 2017
Location:
Posted: 18th May 2018 15:44
So now I want to use the other fire mode to make the bayonet's attack.Also I want to know if the other fire mode can change the muzzle flash.
By the way,can I use the other fire mode to shoot the grenade?
ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 30th May 2018 00:55
Syh
Quote: "I want to use the other fire mode to make the bayonet's attack"

Not sure what you mean ? Do you mean "alt" fire mode ???
Quote: " the other fire mode can change the muzzle flash"

Yes, you can change "muzzleflash" at anytime using the "alt" command.
Here is a link to the "Complete Syntax Gunspec & Flakspec " list...
https://forum.thegamecreators.com/apollo/download/2310318
It will tell you everything you can do with weapons and flak.
Quote: "can I use the other fire mode to shoot the grenade"

Yes, just change the "altflak =x" to whatever you want.
My games never have bugs. They just develop random features..
Lots and lots of random features...
syh
6
Years of Service
User Offline
Joined: 16th Aug 2017
Location:
Posted: 1st Jun 2018 15:33
Thanks!

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