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AppGameKit Classic Chat / Hosting and playing on same network/ISP

Author
Message
Cybermind
Valued Member
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: Denmark
Posted: 8th May 2018 11:29
Hello I have some weird glitches in my game when hosting on a RPi2 on the same network as two Windows clients. I have been reading a bit about it and it seems like the problem is all of them are using the same port on the same router on the same internet connection. Could this be the an issue? If it is, is there any way to configure AppGameKit clients to use a different port than the one they are connecting to?
13/0
fubarpk
Retired Moderator
19
Years of Service
User Offline
Joined: 11th Jan 2005
Playing: AGK is my friend
Posted: 9th May 2018 01:12 Edited at: 9th May 2018 01:14
Not sure what your glitches are, hard to see without any code and I'm def no expert on server code in AGK
but the following newsletter began a tutorial about them.
https://www.thegamecreators.com/pages/newsletters/newsletter_issue_147.html
It comes with downloadable code


I hope that helps
fubar

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