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Newcomers AppGameKit Corner / delete particles softly

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bluemill
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Joined: 5th May 2018
Location:
Posted: 16th May 2018 23:06
DeleteParticles erase instantly.

What I wanted was to leave the particles to me until the end of their life after the command was activated.
TomToad
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Joined: 6th Jan 2018
Location:
Posted: 17th May 2018 12:42
Possibly set the particle frequency to 0, then wait long enough for all the particles to disappear before deleting the emitter.

Took the example Projects\Particles\CreatingParticles\CreatingParticles.agk and modified it so that pressing the spacebar will delete the emitter gracefully
IronManhood
3
Years of Service
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Joined: 6th Feb 2015
Location: US
Posted: 17th May 2018 16:05 Edited at: 17th May 2018 16:06
Is GetParticlesMaxReached() what you need?
bluemill
User Offline
Joined: 5th May 2018
Location:
Posted: 17th May 2018 19:49
hm, I tried something similar like that, but I thought there was a simpler way
IronManhood
3
Years of Service
User Offline
Joined: 6th Feb 2015
Location: US
Posted: 17th May 2018 21:07 Edited at: 17th May 2018 21:09
Simpler? That's pretty much the simplest way.. It returns 1 when the particle has finished, in other words, when you can delete it without noticing the deletion visually.

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