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AppGameKit Chat / [BUG] FacebookActivateAppTracking() command is still causing Android devices to crash...

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=PRoF=
15
Years of Service
User Offline
Joined: 17th Mar 2003
Location: Milton Keynes, UK
Posted: 3rd Jun 2018 13:28
Quote: "Fixed FacebookActivateAppTracking causing a crash on Android"

- Taken from AppGameKit 12/4/18 update

This command does not seem to be fixed. It still crashes the App at startup. I have tested this on an Android 7.0 device, and an Android 4.2.2 device with exactly the same results.

Paul Johnston
TGC Developer
15
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 5th Jun 2018 14:06
I did a test with the following code and it worked

However if I call FacebookActivateAppTracking on its own then I do get a crash, I'll trap it and display an error message for the next version.
=PRoF=
15
Years of Service
User Offline
Joined: 17th Mar 2003
Location: Milton Keynes, UK
Posted: 5th Jun 2018 15:22
That would maybe explain my issue

Thanks Paul for looking into it and the speedy response.

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