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FPSC Classic Models and Media / FredP Where are you?

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thedoctor989
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Joined: 6th Mar 2018
Location: Dimension 669
Posted: 11th Jun 2018 18:13
i was going through the forums looking for anything new because i wanted to know how he got his Simulated 3rd person to work, i've studied everything about it but i keep getting errors!
"I'd Rather be hated for who i am, then Loved for who i am not"- Kurt Cobain
thedoctor989
User Offline
Joined: 6th Mar 2018
Location: Dimension 669
Posted: 12th Jun 2018 21:46
Anyone Who helps i would be willing to make them Anything (model wise) for a project or game! (p.s it will be fps ready too!)
"I'd Rather be hated for who i am, then Loved for who i am not"- Kurt Cobain
thedoctor989
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Joined: 6th Mar 2018
Location: Dimension 669
Posted: 16th Jun 2018 14:46
Could someone just give me a tutorial on how to do it then? please?
"I'd Rather be hated for who i am, then Loved for who i am not"- Kurt Cobain
ncmako
6
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 18th Jun 2018 01:56 Edited at: 18th Jun 2018 01:57
Thedoctor989 Exactly which simulated 3D view did FredP make? Is there a video to watch?
I did do something along a 3rd pov, it's all in the scripting & animations available for that character.
https://www.youtube.com/watch?v=PmEkPMZ7ekE
I had a lot of "glitching" with the animations at the time. Not sure if it will work better now ?
Is this something what your looking for ?
My games never have bugs. They just develop random features..
Lots and lots of random features...
thedoctor989
User Offline
Joined: 6th Mar 2018
Location: Dimension 669
Posted: 18th Jun 2018 20:37
not exactly, here is what FredP made and i want to do something like it, (just not a snowman)
"I'd Rather be hated for who i am, then Loved for who i am not"- Kurt Cobain

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ncmako
6
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 19th Jun 2018 11:24
Thedoctor989 I see now what you mean. He made a weapon hud also a character. Unfortunately there are not
enough commands when using a weapon hud to give the character realistic movement/actions. But this would be doable
I just dont think it would look really good
My games never have bugs. They just develop random features..
Lots and lots of random features...

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