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Android / [SOLVED] The "Failed to save xxxhdpi.icon:Failed to Open" issue is back?

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BOB Tellura
8
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Joined: 22nd Dec 2015
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Posted: 20th Jun 2018 22:57 Edited at: 24th Jun 2018 21:31
Hi all,

I tryed to change the application default icon .
I use export as APK and in the Icon field I puted the icon path.

I tried to export and I recived the error message "Failed to save xxxhdpi.icon:Failed to Open" after the IDE crached.

My icon is in png format 512*512.
I use the Windows version of AGK

I found somethings about this :
https://forum.thegamecreators.com/thread/214242#m2558005
https://forum.thegamecreators.com/thread/216026

But it was for the 2.0.13 AppGameKit version, I'm in 2018.05.24...

The "Failed to save xxxhdpi.icon:Failed to Open" issue is back or I'm wrong someware?

Thanks

BOB

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BOB Tellura
8
Years of Service
User Offline
Joined: 22nd Dec 2015
Location:
Posted: 24th Jun 2018 21:30
Hi,

I tryed with a new fresh project in Windows, same error.
I tryed in MAC OS : it works!

I will try with a Fresh install of AppGameKit in windows.

I'm the only on with this problem in Windows?

Thanks

BOB
Tumira
8
Years of Service
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Joined: 28th Oct 2015
Location:
Posted: 25th Jun 2018 04:54
This post has been marked by the post author as the answer.
1)uninstall agk.
2)Delete any remaining files
3)Install back agk

Works for me

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