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AppGameKit Classic Chat / [SOLVED] AGK2 no longer finds Windows system fonts with LoadFont()? Please confirm.

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Rich Dersheimer
AGK Developer
14
Years of Service
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Joined: 1st Jul 2009
Location: Inside the box
Posted: 10th Jul 2018 11:03 Edited at: 10th Jul 2018 11:17
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As the title says, I'm not able to load any fonts in my windows font folder. If I copy a font file into my media folder, it works fine, but the description for LoadFont() specifically says it will check for fonts already in Windows.

Can anyone confirm that this has stopped working?

Also, GetSystemFontExists() is not finding any of my installed fonts.

I'm using AGK2 version 12.12 and Windows 7 professional.

Hah! I installed 2018.6.22 and it works now. So... SOLVED!

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